Channel Bar

Billet Bar

The plate itself is milled steel, lit and turning, not a painted gradient.

A channel bar sits along the lower edge of the frame and carries your name and mark without covering the shot. It is the graphic a viewer sees most often, so it is the one worth making yours.

Resolution
1920 × 1080
Duration
6s at 60fps
Layers
8
Animated
8

What you can edit

Text:
Channel, Handle, Subscribe label
Images:
Steel plate, Play glyph
Shapes:
Play mark, Subscribe button
Effects:
cursor

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How this one is built

Billet Bar is built from 3 text layers, 2 shapes, 1 3D layer and 1 image, using a white-to-grey gradient, a shape extruded in silver under midnight light and a shadow 26 pixels deep. Its colours are white, grey, near-black, deep blue and pale blue. Type is set in Inter.

The steel plate rises into place at 0.2s, the play glyph and play mark scale up at 0.9s, the channel rises into place at 1.1s, the handle rises into place at 1.3s, and 2 further beats follow before the end. The whole run is 6s at 60 frames a second.

It sits through the middle of the frame of a 16:9 composition, spanning about 95% of the width at 1820×294 pixels.

What to do with it

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