Channel Bar

Obsidian Bar

Deep black glass with a lensed rim and a red mark.

A channel bar sits along the lower edge of the frame and carries your name and mark without covering the shot. It is the graphic a viewer sees most often, so it is the one worth making yours.

Resolution
1920 × 1080
Duration
6s at 60fps
Layers
10
Animated
10

What you can edit

Text:
Channel, Handle, Subscribe label
Images:
Play glyph
Shapes:
Bar plate, Mark glow, Play mark, Press ring, Subscribe button
Effects:
cursor

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How this one is built

Obsidian Bar is built from 5 shapes, 3 text layers, 1 image and 1 pointer, using a 38-pixel backdrop blur behind frosted glass with a refracted rim, a red gradient and a shadow 96 pixels deep. Its colours are near-black, white and red. Type is set in Inter.

The bar plate rises into place at 0.2s, the mark glow fades up at 0.6s, the play glyph and play mark scale up at 0.8s, the channel rises into place at 1s, and 4 further beats follow before the end. The whole run is 6s at 60 frames a second.

It sits through the middle of the frame of a 16:9 composition, spanning about 52% of the width at 992×188 pixels.

What to do with it

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